Spitfire Audio

Kontakt Developer + UI Designer

07.23 - present (sporadic)

• Development of two Kontakt instruments*, involving:

  • KSP coding

  • NKS implementation

  • UI + UX design

  • Audio design and recording

* Aska Matsumiya - Crystal Bowls
* OPW - The Shoe Factory

Hungry Trolls

Music Composer

12.22 - present (sporadic)

• Original music composition for Lost Lands

• Creation of evolving music to match seasons, weather conditions, and time of day

Jump Willy

Composer’s Assistant

02.22 - present (sporadic)

• Creation of original work for TV and film using real instruments and sample libraries

Wildpad Games

Music Composer + Sound Designer

10.21 - present (sporadic)

• Original music composition for Kloa - Child of the Forest

• Stylistic combinations of traditional Japanese elements and modern Japanese sounds

• Audio design - foleys, sound effects, chimes, menu sounds, among others

• Working with the game director in an iterative process to design a sound world for the entire game

Baetylus Games

Music Composer

09.21 - present (sporadic)

• Original music composition for video game Autonima

• Working with the game director in creating thematic material for

• the game's narrative

Mana Potion Studios

Music Composer

2020 - present (sporadic)

• Original music composition for video game Becastled

• Medieval-inspired music soundscape combined with modern sounds

Nominated for FIMUCINEMA 2022’s Best Original Score for Video Game

Gumboot Studio

Music Composer

2020

• Original music composition for video game Hare Fare

• Dynamic music composition through vertical mixing techniques

• Partial sound design work

Freelance

Audio Engineer + Arranger

2019 - present (sporadic)

• Audio engineering of recording sessions for the band Finito e Mais Além: two guitars plus two singers

• Additional instrumentation and arrangement work

• Audio editing and mixing using Ableton Live

• Mastering using Ableton Live and Izotope RX Suite

FREE

€49